"I want to focus on working the gameplay part of my game, so I use Lime." - newbie101

Features

Easily load maps Easily load maps Create your map in Tiled and have it running in your game in just three lines of code.

Multiple tilesets Multiple Tilesets Include as many Tilesets as you like in your map in order to keep everything organised and easy to manage.

Simple physics Simple physics With your physical world prepared in Tiled and loaded in Corona you only need one more line of code to get it all built.

Custom properties Custom Properties You can add custom properties to all Tiles, Objects, Layers (Tile or Object) and Tilesets as well as the Map itself to allow your designers to have as much control over gameplay as is required.

Very fast Very fast No matter how big or complicated your map is, Lime will always allow for a consistently high framerate in your game. Please note, currently there are performance issues on hardware which Ansca and myself are looking into.

External tilesets External Tilesets Exporting your Tilesets out allow you to reuse them across as many Maps as you like without having to recreate all your Properties, a huge time-saving measure.

Multiple formats Multiple Formats Save your maps in either XML format for readibility or CSV to save some space and Lime will be just fine. Compressed formats to save even more space are coming soon.

Map orientations Map Orientations Lime completely supports Orthogonal maps allowing you to create a vast number of 2D map styles. Experimental Isometric support is included and all future updates are free.

Multi layered Multi Layered Lime adheres to the ordering of layers created in Tiled to ensure the correct Z-Depth for every tile and object.

Camera control Camera Control Smoothly slide to different locations, track objects or instantly jump to another area as easily as writing this sentence.

Nearly limitless potential Nearly Limitless Potential By taking advantage of the Property features of Tiled you will be able to create nearly any game type imaginable. You just bring the ideas.

Make games faster Make Games Faster By seperating out the map creation you will be able to delegate that job to a level designer and spend more time on gameplay.


Animated tiles Animated Tiles Easily add animated tiles that automatically play or tiles with multiple developer controlled animation sequences.


Free tutorials Free Tutorials By purchasing Lime you will get access to loads of tutorials created by myself or the community to help you make the best game possible.


Sample projects Sample Projects Along with the tutorials you will also get access to a number of sample projects.


Cross platform Cross Platform Lime itself works on iOS and Android naturally while Tiled works on OSX, Windows and Ubuntu allowing you to have a designer without access to a Mac.


Parallax Scrolling Parallax Scrolling Lime allows for parallax scrolling in your maps without adding any code.


Compressed map formats Compressed map formats Save out your map in XML, CSV and Base64 as well as compressing it with ZLib or GZip to save space.